Evil buildings: Film?s most malicious architecture
These structures are more than just scary In the recent British sci-fi film High-Rise, an artful apartment building becomes both the setting, and cause, of social breakdown, as scores of residents rebel against the enforced social order and stifling setting. Director Ben Wheatley and set designer Mark Tildesley created the apartment out of a mishmash of exaggerated Brutalist influences, including Corbusian towers and oppressive concrete interiors, as well as a Danish hotel Wheatley stayed in that he derided for having a pillar in the center of the room.
It?s evil, uncomfortable, and menacing, one of the latest examples of architecture as not just a key setting but a malicious character.
Movies and set designers have constantly used buildings and architecture to convey emotion, heighten tension, or reveal a character?s true nature (see the way modernist structures were shorthand for evil genius in the Bond franchise). While haunted houses and palatial mansions are all too common, structures that aren't just evil-looking or the homes of villains, but truly evil themselves, make things a little more interesting. Here are some examples of cinema?s truly evil architecture; let us know your favorites of what we missed in the comments.
Overlook Hotel (The Shining)
"Some places are like people: some shine and some don't." The setting of Stanley Kubrick?s horror classic has become so iconic, the fictional structure that caused writer Jack ...
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